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Why should I,
while having Director's full featured interactivity, use interactive
QuickTime inside Director? Well, because Director does not use the
treasures QuickTime 3 offers! An example: setting-up interactive
MIDI in Director needs an Xtra with Softsynthesizer, probably a
working OMS setup etc. pp. On the other hand, QuickTime's media
architecture offers everything you need (at no cost, BTW): a softsynth,
an interface for editing and integrating samples, all GM controllers
everything you need for interactive MIDI! Director uses only
the very basic QT3 features: linear playback of QuickTime movies
(sure, MIDI as well), switching tracks on and off and interactivity
with QTVR panos und objects.
An application like liveStage
fills the gap, and helps to use other QT3 features inside Director.
MIDI is a good example for this, Quickdraw 3D - animation and interactive
programming - would be another. But at least in DR1 of liveStage
there is no QD3D functionality built-in yet.
Using interactive QT3
movies in Director 7 is very simple. To play-back this example
you only need to set these member properties in the member info
dialogue:
paused (member(m).pausedAtStart
= 1)
direct-to-stage (member(m).directToStage
= 1)
direct-to-stage is necessary
for all mouse-level interaction with quickTime movies. That's true
for QTVR movies, too.Some type of interactive QuickTime movies may
need the sprite's mouselevel to be set: sprite(s).mouselevel
= #all
it was not necessary though in the above example.
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